Hello, I'm Juan García de la Cruz García

Full Stack Software Engineer

About me

I’m a Full Stack Software Engineer with a passion for tackling complex problems and creating impactful solutions. My journey in programming started back in 2014 during high school when I built my first video game, sparking my interest in technology and software development. Since then, I’ve developed a broad skill set spanning frontend and backend development, cloud infrastructure, and modern engineering practices.

Currently, I’m a Full Stack Developer at Revvity, where I work on enhancing core components of a leading enterprise platform. I’ve also been involved in migrating a critical system to a custom-built solution, focusing on delivering a smooth user experience through thoughtful frontend design.

In my previous role at Isdefe, I led the design and implementation of a scalable blockchain architecture, solving intricate technical challenges with innovative approaches. Beyond my full-time work, I’ve taken on freelance projects, such as building NFT marketplaces and venture capital landing pages, which have allowed me to explore new technologies and refine my entrepreneurial skills.

With a strong background in mathematics and computer science, I approach every project with a structured, analytical mindset, aiming to deliver high-quality results and drive continuous improvement.

Professional experience

Revvity

Spain - Remote

Full Stack Software Engineer

December 2022 - Present

Developer in an agile environment. Helping to develop, improve, maintain, and test the core components of Signals (revvitysignals.com). Technologies used: React, .NET, Jenkins.

Isdefe

Madrid - Spain

Full Stack Software Engineer

January 2022 - December 2022

Development and design of web applications using .NET Core and Oracle databases. Worked in both backend and frontend.

Blockchain Architect

December 2020 - December 2021

Designed and deployed a blockchain network using Hyperledger Fabric, consisting of more than 11 nodes. Developed smart contracts and multiple REST APIs using Node.js and Angular.

Accenture

Madrid - Spain

Cloud Migration Analyst

September 2018 - December 2019

Designed network topologies and automated their deployment in AWS using Terraform.

Skills

Programming & Scripting Languages

JavaScript
TypeScript
Python
C#
Java
Bash
C
Python
SQL
HTML/CSS

Frameworks, Libraries & Tools

React
Angular
.NET Core
Node.js
MongoDB
MySQL
Unity
Jenkins
Terraform
Hyperledger Fabric

Cloud & Infrastructure

AWS
Git
Docker

Education

Master’s in Artificial Intelligence

Universitat Internacional de València

April 2024 - April 2025

Bachelor’s in Mathematics and Informatics

Universidad Politécnica de Madrid

September 2015 - August 2020

Freelance

Radixplace
2022

Prototype of an NFT marketplace for the Radix DLT network.

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Ferae Capital
2022

Landing page for a Spain-based venture capital.

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2048 plus
2017

2048 plus brings 6 new game modes in which you will go insane! Reach 8192!

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Haunted Soul
2017

Some fearsome creatures want to take this poor soul to hell. Help him escape through endless, randomly generated levels. Collect coins to buy your freedom and avoid the relentless pursuit of terrifying creatures. With unique mechanics and endless replayability, Haunted Soul offers a thrilling and challenging experience.

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Super Clone Bros
2016

A Unity 5-based platformer inspired by Super Mario Bros, featuring unique gameplay twists and mechanics.

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Beat the Rhythm
2015

A fast-paced rhythm-based game for mobile devices, developed as my second game project during my last year of highschool, challenging players to match the music with precision.

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Infinitus
2014

My first game project, developed in Unity 4 during my last years of highschool, featuring a side-scrolling design with procedurally generated infinite terrain.

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